Thrustmaster has unveiled the first official steering wheel for the PlayStation 5: the T-GT II. The steering wheel is covered in genuine leather and also bears the Gran Turismo emblem in the center. In addition, there is a new cooling system to ensure that the dynamics of the steering are constant and it also has a system called ‘T-RTF’: real-time force feedback.
Finally, the wheel works with Gran Turismo Sport as standard, so you can enjoy it even before Gran Turismo 7 is released. The complete package – with the steering wheel, pedals and servo base – costs about € 820.-. You can also only purchase the servo base, then you will lose about € 525,- and you have to add a steering wheel yourself. The T-GT II should be available in the UK from September 1, with the rest of Europe likely to follow around that time as well.
Officially licensed for PlayStation 5 and Gran Turismo
Refined and perfected through more than 23,000 hours of intense R&D work, the T-GT II is designed to take the amazing Force Feedback performance of its predecessor (the T-GT) to new and even greater heights. With the T-GT II, gamers on PlayStation 5, PlayStation 4 and PC can enjoy brand new levels of precision and durability.
Officially licensed for both the PlayStation 5 and Gran Turismo, the T-GT II racing wheel provides significant benefits and lifelike sensations in GT Sport thanks to groundbreaking technologies such as T-LIN, T-DCC and in particular T-DFB (3D perception of Force Feedback effects).
Perfect drifting is a must for all drivers who must be able to steer their vehicle through a bend while skidding in a carefully controlled drift.
That’s why T-GT II uses a technique that calculates the drift angle in real time (T-DCC) where the steering wheel and vehicle continue to react at all times in the game. This built-in T-DCC feature allows riders to focus on making very precise movements to always stay a few steps ahead of how the car behaves.
The Thrustmaster T-GT II racing wheel guarantees perfectly linear Force Feedback effects. The forces the user feels are 100% proportional to the forces determined in the game. The behavior of the car and the conditions of the track are reproduced faithfully and in great detail.
The information provided by the handlebars allows riders to better anticipate track conditions and react to them more quickly. As a result, the racer gets better at reading the car and the track, bringing new lap records and race wins within reach.
Many years of collaboration with Polyphony Digital has resulted in the realization of powerful sensations in the steering column.
The combination of the Depth Feedback feedback and the refined Force Feedback of the brushless motor creates a realistic 3D perception of the environment. In addition to the standard Force Feedback, this system enhances the driving experience with a number of new effects such as tire grip (grip or skid) during understeer and oversteer, center of gravity shift, road imperfections, suspension movement and other parameters specific to each vehicle and any track.
The Motor-Cooling-Embedded system ensures perfect linear and dynamic behavior thanks to the powerful T-40VE motor.
Thanks to T-MCE technology, the T-40VE motor is more capable than ever of transferring and dissipating heat. With the T-40VE, this cooling system sits right at the heart of the engine in a very contained and enclosed environment. This combination ensures constant precision in generating the performance and effects of the T-GT II in even the longest races. This allows riders to experience the full range of sensations.
To enable maximum and long-lasting durability and quality, the T-GT II features a brand new electronic design with AEC-Q certified circuit boards sourced from the automotive industry.
The goal behind revamping the internal components used in the Thrustmaster T-GT II is to meet the needs of the world’s most competitive pro racers who use their race simulation equipment as the real tool for their work in extreme conditions. long training sessions and incredibly intense matches.
The Real Time Force Feedback (T-RTF) system reduces Force Feedback calculation times allowing instant responses.
Force Feedback effects are managed by a built-in processor in real time. This means that these effects are not dependent on how the game itself tries to avoid delays in the reactions. And the best news is that this applies to all games, both on consoles and PC. With this, Thrustmaster’s proprietary T-RTF technology allows users to enjoy the gameplay without any dead zone or lag.
The 40-watt motor of the T-GT II stands out with perfectly linear Force Feedback and an incredibly dynamic torque, from long corners where the handlebars are charged but not allowed to move to very fast hairpin bends with lots of fast steering.
This very powerful engine provides the responsiveness needed to achieve remarkable dynamic and powerful effects. Thanks to its speed, the motor also conveys faster and stronger responses to riders in real time, enhanced by Thrustmaster’s proprietary T-LIN technology.
This external power supply delivers constant power and massive peak power (400 watts) to instantly respond to super-fast game requests passed to the T-LIN and T-40VE motor during in-game moments such as a power drift or some high-speed chicanes in a row.
The power supply features a toroidal fin-less design that delivers optimum efficiency of 86% over temperature.
T-F.O.C. Algorithm with Hall Effect Sensors: Thrustmaster’s patented technology knows what position the wheel is in at all times and offers unparalleled precision.
Thanks to its accuracy and the application of an optimized F.O.C. algorithm, the motor reacts dynamically, quickly and smoothly to any demand for more and less torque.